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About

Hand drawn slimes and computer generated stats containing different elements,levels,types,health, and power


Choose your slimes wisely...





Comes with different rarities

Common
Uncommon
Rare
Common
Special
Uncommon
Uncommon
Special
Epic
Shiny

Common to Shiny
*Legendary not available yet*

Slimy Roadmap

Wave 1


100 randomly generated cards with a base stat of 1/1/1

Wave 2


Launching more slimes but with varying stats and increased prices

Wave 3


More types of slime and with different animations(if time is too long, it will be launched the next slime wave)

Wave 4


More to come...

Pricing and Rarity

Common - (0.013) eth

Uncommon - (0.018) eth

Rare - (0.025) eth

Special - (0.035) eth

Epic - (0.06) eth

Shiny - (0.12)

Legendary - Coming Soon

*note: these prices are temporary and will fluctuate

---------------------------

Common = 50%

Uncommon = 33.09%

Rare = 10%

Special = 4%

Epic = 2%

Legendary = 0.9%

Shiny = 0.01%

- 100 Cards generated using these numbers-

legendaries wont be available first launch but will be instead used as shiny

----------------------------

During the release, there will be copies but will be limited throughout the entirety


Common = max 7 copies

Uncommon = max 4 copies

Rare = max 3 copies

Special = max 2 copies

Epic = max 2 copies

Legendary = max 1 copy

Shiny = max 1 copy

Creator

Slimy Slimer


Just a college slime student

Join the Slimers